Version 2 From MTG Salvation : A Set in Four Cards Summary: 5 Races, 5 Classes, Spells focus, implicit tribal support, no lords, face-down Colors Subtype Include W-g U-w B-u R-b G-r Monk Wizard Rogue Warrior Druid Human, Cat / Elf, Nymph Nymph, Elemental / Human, Cat Cat, Elf / Nymph, Elemental Elemental, Human / Cat, Elf Elf, Nymph / Elemental, Human Healing, protection, martial arts (eg. Acrobatics, weapon master) Spell related (eg. Prowess), metamagic Evasion, sabotage Combat, fight, damage Shapeshift, mana production W-R U-G B-W R-U G-B Human Gnome Cat Elemental Elf Monk, Wizard / Warrior, Druid Wizard, Rogue / Druid, Monk Rogue, Warrior / Monk, Wizard Warrior, Druid / Wizard, Rogue Druid, Monk / Rogue, Warrior Production, warfare Trickster, alpine forest (snowcapped trees) Independent, stealth Elemental (fire, ice) Outdoors, lone Colors Dual Class Type Line WB UR BG RW GU Witch doctor Watcher Ranger Acrobat Polymancer Cat Rogue Monk Elemental Warrior Wizard Elf Druid Rogue Human Monk Warrior Nymph Wizard Druid WU UB BR RG GW Disciple Illusionist Nightblade Seeker Animist Human Monk Wizard Nymph Wizard Rogue Cat Rogue Warrior Elemental Warrior Druid Elf Druid Monk Colors Any W U B R G Evil Races Rhino, Kithkin Merfolk, Bird Vampire, Rat Giant, Goblin Centaur, Troll Evil Classes Minion Samurai, Artificer Pirate, Mystic Cleric, Assassin Barbarian, Mercenary Shaman, Mutant 1G C – Fungus 2/1 Maantau Fungus 1W I – Trap Blinding Trap 1B I Poison Jet 1RR C – Dwarf Berserker 2/2 Tungfan Brawler - Plus class Auras: Enchanted creature is also a . - Class/race bonus on targeted spells and Auras: If race/class, bonus. - Class equipment bonus: If - Class/race learns spells -Interclass combos # Cards Mechanic Rarity 16 Overload C 5, U 5, R 5, M 1 Theme Abilities lifelink, vigilance prowess, prowess fight creature activate: gain +1/+0 and flying ueot Paralyze creature and it gains "when targeted by a spell, sacrifice it" activate: gain +0/+1 and hexproof ueot Summon 2/2 Illusion token unblockable, "when targeted by a spell, sacrifice" deathtouch, haste Landfall +2 heal creature Evil Fauna Goat, Griffin Serpent, Shark Zombie, Snake Hound, Hydra Beast, Insect A Set in Four Cards: Dangers of Tsin Bork Respawn (When this dies, manifest the top card of your library.) Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Detonate {W} Target attacking creature gets -1/-1 until end of turn. Overload {2BB} Haste [Level 1-3] First strike 4/4 [Level 4+] Double strike. ~ can't be blocked by creatures with power 2 or less. 5/5 Tribal spells Mechanics & Cycles Rules text You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each." Page 1 Version 2 21 Detonate C 10, U 5, R 5 27 16 22 Respawn Level up Prize C 10, U 10, R 5, M 2 C 5, U 5, R 5, M 1 C 10, U 5, R 5, M2 Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Overload Respawn Respawn Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Herd Fell Over the Counter Vandalblast$ Herd Gone Mass Murder Game Reset Double Dealing Mass Migraine Double Striking Overhead Overlife Herd Juiced Overward Blustersquall$ Downsize$ Poison Jet Goblin Shaman Aven Mystic Trap Counterspell Trap Deflection Trap Verdict Trap Stone Rain Trap Bolt Trap Drain Trap Inspiration Grave Defiling Trap Life Trap Manifest Trap Inferno Trap Wrath Trap Mill Trap Revive Trap Extraction Trap Explore Trap Summon Trap Threaten Trap Phasing Trap Time Trap Save Dungeon Crawlers: WUR Overload spell matters Prowess attachments Experience taunt Level up skill tribal warriors wizards You may cast this card face down as a 2/2 creature for {3}. Turn it face up and cast it any time for its detonate cost. When this dies, manifest the top card of your library. To manifest, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card. Put a level counter on this. Level up only as a sorcery. Prize permanents may be attacked. Anti-flying counter spell destroy artifact destroy artifact & enchantment destroy creature destroy target permanent Direct damage discard gain double strike gain flying gain lifelink giant growth protection tap permanent target -N/-0 target -N/-N add mana return permanent to hand counter spell deflect spell destroy attacking creature destroy land Direct damage drain life Draw card exile grave gain life manifest X cards mass damage mass destruction mill raise dead search exile search land summon token temp control temp exile time walk untap, hexproof Duel Decks: Dungeon Crawlers vs Dungeon Keepers Dungeon Keepers: BG Respawn tokens Trap face-down Prize necromancy Manifest wild animals Page 2 Version 2 Page 3 Version 1 From Multiverse : Community Design Summary: 5 Races, 6 Classes, Unique tribal abilities, counters Page 4