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Table of Contents
I. Introduction
II. System Requirements
A. Commodore 64
B. Commodore cassette player
C. TV
D. Joystick
III. Screen Shot
IV. Video Shot
V. Specification
VI. How much time do we have?
VII. How much memory have we got?
VIII. Then how do we do it?
IX. So, what does the decompression render loop look like?
X. Memory Map
XI. So, where does the audio effects processing come in?
XII. References
XIII. Disclaimer